Check an episode before you publish: loudness against Apple Podcasts' -16 LUFS, true peak, clipping, long stretches of dead air, how even the level is, and the file's format. Episodes of up to four hours are measured in your browser, in stretches — the audio never leaves your device.
Measured entirely in your browser — your audio is never uploaded anywhere.
Your audio is decoded and measured entirely in your browser. It is never uploaded or stored by CAPTD and never leaves your device.
Do this automatically from your episode audio
Ready to publish? Upload the episode to Spotlight's Episode mode and CAPTD writes the posts, finds clip moments and makes audiograms with captions — with the same clean-audio levels.
Episode mode is part of the Spotlight workspace on CAPTD's paid plans — see pricing.
Open Episode modeReads the file's format, sample rate, bit depth and channels, then measures the whole episode in your browser: integrated loudness and true peak (ITU-R BS.1770-4), loudness range (EBU Tech 3342), clipping, every stretch of 4 seconds or more under -50 dBFS, and how steady the level is over time and between the two channels.
Loudness and true peak are checked against Apple Podcasts' published requirements (-16 LUFS ±1 dB, true peak no higher than -1 dBTP). Spotify publishes no podcast loudness target. Dead air and level consistency use CAPTD's own thresholds, and say so.
Apple Podcasts asks for an overall loudness of about -16 LUFS, within ±1 dB, with the true peak no higher than -1 dBFS, measured per ITU-R BS.1770. Spotify lists the file types it takes (MP3, M4A and WAV) but publishes no loudness target for episodes.
LUFS measures loudness the way people hear it over the whole episode; the true peak is the highest point of the wave, including between samples, where encoding to MP3 can push it over full scale.
Listeners switch between shows with the volume where they left it. An episode much quieter than the next is hard to hear in a car; one that's clipped sounds broken on headphones. Checking before publishing is quicker than re-uploading.
Dead air and level consistency use CAPTD's own thresholds; no platform publishes one.